eapms
Class NPCControl

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--eapms.NPCControl
All Implemented Interfaces:
java.lang.Runnable

public class NPCControl
extends java.lang.Thread

Class for control of all Non-Playing Characters.


Field Summary
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
NPCControl(eapms.WorldObject the_world, eapms.muserver the_server)
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, run, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

NPCControl

public NPCControl(eapms.WorldObject the_world,
                  eapms.muserver the_server)